The edit dies at minute two
You filmed something good. The cut buries it four minutes deep and the graph falls off a cliff before anyone gets there.
You already know the edit is the bottleneck. Three tracks fix it — long-form, shorts and thumbnails — priced upfront, no cut of your revenue. When the channel is ready to earn like a business, there's a fourth.
Every thumbnail above is real client work. The edits below play on hover — sound off, because you are probably at a desk.
You filmed something good. The cut buries it four minutes deep and the graph falls off a cliff before anyone gets there.
A great video with a weak thumbnail is a great video nobody sees. Most channels lose that fight before the video gets a chance.
Filming, editing, designing, pitching, invoicing. The channel grows exactly as fast as the one person doing everything.
Retention-first cuts. Pacing, story structure, B-roll, sound design and motion graphics built to hold attention past the drop-off — not just trim the silences.
Hooks that land inside three seconds. Cut fresh or pulled from your long-form, formatted for Shorts, Reels and TikTok with captions and pattern breaks that survive a fast thumb.
Concepts before pixels. Designed against what already works in your niche, built as variants worth testing, and always paired to the title — never bolted on at the end.
Most creators rent their income — from the algorithm, from sponsors, from whoever is paying that month. This is the opposite. We help you build, launch and scale a product that is actually yours: a digital product, a service, a cohort, whatever fits your niche and your audience.
Strategic consultancy across the whole thing — shaping the product, building the sales funnel, optimising distribution, and running the launch at scale. Not brand deals. Something with your name on it.
Book a consultancy callFifteen minutes. Your channel, your goals, and an honest read on what is holding it back.
Formats, volume, turnaround and cost — in writing, before anyone starts editing.
We make the first piece so you judge the work, not the pitch.
A fixed weekly cadence, so uploads stop depending on how your week went.
Most creators have. That's why we start with one paid pilot, not a contract. You judge finished work, and if it misses you've lost a project rather than a quarter.
You can, and sometimes that's the right call. Cheap editing bills you elsewhere: turnaround that slips, direction you re-explain weekly, and a retention graph nobody watches.
You won't. You send footage, the pipeline runs on an agreed weekly rhythm. If a project needs chasing, we've failed at the thing you hired us for.
Specific is usually easier, not harder. What decides whether a video lands — the packaging, the first thirty seconds, where the cut falls — doesn't change between one subject and another. Before we start we study the best-performing videos in your space, which is preparation, not a skill we'd be acquiring on your budget.
A Drive link with your raw footage, your logo and fonts if you have them, and two or three channels whose style you like. That's it.
Long-form runs 3–5 working days, shorts 24–48 hours, thumbnails 24 hours. Your exact turnaround is locked into the scope before we start, so it's a commitment rather than an average.
Two rounds on every deliverable, included. A full re-cut after that gets quoted separately so nobody is guessing what's covered.
It depends on volume, turnaround and format, so you get a real number on the call rather than a rate card that fits nobody. Editing and thumbnails are always upfront — never a cut of your revenue.
Yes. We work across niches rather than inside one, because retention and packaging aren't topic-specific — the craft transfers, the reference set changes. If we genuinely aren't the right fit for what you make, we'll tell you on the call rather than find out halfway through a retainer.
You do. Final exports and project files, always. Leaving is never designed to be painful.
You get a re-cut at no charge. If it's still wrong after that, we part ways and you keep everything we made.
Fifteen minutes, no pitch deck. Bring the channel and the numbers you're unhappy with — you'll leave with a straight answer either way.